# title: The Adventure of the Empty Boxes in the Neighborhood # levelPath: /assets/boxes.glb?v=4 # backgroundPath: /assets/tears_of_steel_bridge_2k.jpg VAR seen_boxes = 0 VAR has_key = false Weird neighborhood. Maybe there are like…five cardboard boxes around here. === box1 === { box1 == 1: ~ seen_boxes = seen_boxes + 1 } -> any_box === box2 === { box2 == 1: ~ seen_boxes = seen_boxes + 1 } -> any_box === box3 === { box3 == 1: ~ seen_boxes = seen_boxes + 1 } -> any_box === box4 === { box4 == 1: ~ seen_boxes = seen_boxes + 1 } -> any_box === box5 === { - has_key: Just a lot of trash. -> DONE - box5 > 1: Might still be something good in here. - else: Whoa wait, this box is different. It’s not empty. } + [Rummage] ~ has_key = true You found a brass key. It definitely doesn’t do anything. + [Okay?] I thought you might want to know! === any_box === { seen_boxes: - 1: It’s empty. Why’s it here? - 2: Another box. Also empty. Strange. - 3: How many of these could there be? - else: It’s just too many boxes. {not box5: I wonder if there’s one with a useless key. } } === cloche === { - cloche > 1: This looks like a box, but it’s not cardboard. This is worthless to me. - else: # animation: clocheReveal } === toaster1 === A toaster…on the floor? I think Kevin’s is like this too. === toaster2 === Floor toaster. Is this Kevin’s house? === toaster3 === Toaster’s on the floor. Kevin must live here. === toaster4 === Making hot bread without a counter. Seems like something Kevin would do.